Showing posts with label gods. Show all posts
Showing posts with label gods. Show all posts

Saturday, August 22, 2026

The Gods

It is never correct, in an infiniverse, to say ‘all’ the gods (or any other entities) have certain powers and attributes. An infinite number will and an infinite number will not.

Having gotten that out of the way, one attribute of many gods in my Izan fiction is the ability to have sex with anything — inanimate objects like mountains and rivers included — and have offspring. Many gods also — and the two groups overlap but are not all the same in this — can choose whether or not to have those offspring.

The latter is true of Xido’s pantheon. However, when he chose to put aside (most of) his power to become Xit, the all-too-human wizard, and wander with Saj in ‘The Eyes of the Wind,’ he lost that ability. It became a matter of chance and, so, Qala the Pirate Queen ended up pregnant with his child (Qala and her son have their own story arc in the Crocodile Chronicles novels.). Xido loves to gamble anyway and he tossed the dice this time.

It can be assumed all his pantheon can have offspring with humans. Whether that extends to any other species, I couldn’t say. It may be noted however that their ancestry includes some powerful being from outside their own world; otherwise, they would not differ from the brutish mafadwi over whom they rule. I have described it as a firebird but not really explained what that is — nor are the gods themselves certain.

Most of the gods I’ve described in any detail at all seem to be mutually fertile with humans. Most of them are also more-or-less humanoid (at least when they choose to be). What makes them gods is that they are rulers of — or at least dominant in — their respective universes. They are not the creators of those worlds, though they may have had a hand in shaping them.

There are no such gods in our own world. It is simply not structurally suited to their existence. Nor is it easy for deities from elsewhere to visit. We had to depend on a big bang to form us. Exura, the world where most of my stories are set (Izan being the name for all the infiniverse), likewise has no indigenous gods but was shaped by powerful elementals, that manifest themselves through the jewels known as the Eyes of the Wind (among other names). However, it is relatively easy for gods from elsewhere to pop up there and, therefor, have worshipers. Or at least people to use their names in vain.



Saturday, January 10, 2026

Hounds

The ‘hounds of Asak’ were originally bred at the temple of Dekata in Lorj. Descendants of those white dogs spread into other areas, many perhaps deriving from the pair taken back to Lanlax in ‘The Jewels of the Elements.’ The puppy presented at Ros’s naming ceremony may well have carried that heritage.

However, some were carried to the realm of Asak himself and bred into something more monstrous: the ‘wart dogs’ encountered in ‘The Song of the Sword.’ Possibly they were mixed with something more demonic than an ordinary canine. Some of these certainly were also to be found at Asa-Zad before the cult of Asak was overthrown on Lorj.

Tuesday, December 9, 2025

Despair

Asak, to whom I may have sometimes referred as the god of evil, is, more properly, the god of despair. Despair is the greatest of evils. Perhaps the only true evil, with all other deriving from it. It is a conviction of the meaninglessness of existence and a hatred for all that is. Asak seeks total obliteration of all being, even while knowing it is impossible. To make matters worse, gods can’t commit suicide, what with being immortal — he is doomed to ever exist, with no escape.

All his pantheon (and there infinite others in infinite existence) is quite symbolic in this fashion. Asak is as completely ‘evil’ as is possible, just as his opposite number — his twin brother Kamat — is totally good. Almost; nothing can be absolute. Of course, he has complete faith that existence has meaning. That, ultimately, is what true faith is, when one strips away various dogmas and ideologies.

Both Kamat and Asak are Ildin deities. The Ildin, as a people, have been in and out of the Izan tales, sometimes playing a role, sometimes mentioned mostly in passing. But their religious beliefs, and their gods, have had their impact. 

Monday, August 11, 2025

Zombies

In ‘Stones in the Sea,’ I gave some details on the fact that a powerful sorcerer could enter and control the minds of some lower animals — essentially those without much (or no) sense of self. The goddess Kesarra demonstrates this ability with sea snakes, spiders, and such. Although she can touch sometimes their thoughts, she is incapable of controlling more advanced creatures; whales, for example. Certainly not humans!

I had hinted at this idea in much earlier books. Notably, another goddess, Mawa, used spiders to ‘see’ what was going on elsewhere in ‘The Crocodile’s Son.’

Now another mind that lacks consciousness would be that of a newly deceased person. A sorcerer with the ability can control that mind and its body. This is, in essence, a zombie, as defined in my Izan fantasy stories. I first introduced the concept in the novel ‘Valley of Visions,’ where the warlord Ko is resurrected to harangue his troops into action, with the mad wizard Teshum pulling his strings.

Pretty much everyone, including gods and other sorcerers, strongly condemn such abuse of wizardly powers, as well as recognizing its dangers. It is possible for the wizard controlling a body to become trapped there (at least temporarily) as it deteriorates. Yet some will use such ‘magic’ anyway. It reappears in ‘The Plain of Silver,’ when a zombie assassin is sent to attack a princess of Sharsh (essentially to stir up war).

This is a theme best used infrequently. By positing the need for extraordinary sorcerous power, I can and do limit it. I also limit its effectiveness, to make it less attractive an option for wizards. There is a relatively narrow window of opportunity for seizing control of a dead man’s brain. The body itself will deteriorate and become less useful and harder to control.

On whole, one is better off sticking to spiders.

Wednesday, July 2, 2025

Shape-Shifters

Shape-shifting, as normally explained, seems implausible to me — not at all in accord with my world-building and magic system. Therefor, I created a variant that would make sense.

This goes back to when I first introduced the god Xido, who has shown up in several of the Izan novels. Xido and the fellow gods of his pantheon have dual natures which they have learned to divide. Prior to doing so, the were monsters more than they were gods, akin to the demons — the mafadwi — of their world. But having learned, they lock their bestial manifestations away in another world, to be called upon only in the greatest of need. At least in theory.

Both forms, god and beast, are completely material. I allow no ‘spirits’ in my worlds. This is not unlike the way the wizards send a material part of themselves into other worlds, except they can’t leave theme there forever!

When Xido becomes the Crocodile, he essentially trades places with that form. To be sure, the two versions of the god are always connected and, in a sense, interact. He is a bit more strict than some of his relatives about maintaining a separation, perhaps due to spending more time among mortals.

There are variations on this among gods of other pantheons; we needn’t get into those. But this same concept can be applied to werewolves and other shape-changers. The man does not so much become the wolf as trade places with it. I’ve done this with the dragons in my Greenmeadows stories (which are not strictly part of the Izan mythos) when they assume human form.

So far, I’ve introduced no werewolves, at least in the traditional sense. The borugi of ‘The Sword and the City’ are wolf-like but do not change form. It’s nice to know, however, I have a ready-made explanation if I ever do.

Friday, April 25, 2025

Souls

One of the most basic tenets of my Izan world-building is that souls do not exist. By soul or spirit I mean the generally accepted definition, essentially any sort of incorporeal entity. This includes ones that might be attached in some way to our material existence — and possibly survive it.

Perhaps I shouldn’t say they don’t exist; more accurately, there is no evidence whatsoever of them. In infinite existence, in infinite worlds, who can say? In that infinity we not only could but must exist again. Infinitely, perhaps! But that is not a soul, nor spirit nor ghost. It is solid material being.

As is everything else. Wizards do not send their spirits to other worlds. They send part of their physical self. The gods are material creatures. Even the little elementals that float among the worlds have a physical form though they are not quite ‘there’ when they come into Exura or another world and interact with its inhabitants.

We could use the old sci-fi cliché of them being ‘out of phase.’ It’s as good — and essentially as meaningless — an explanation as any.

All this does not prevent humans (and other mortals) from believing in the concept of an afterlife. But in many worlds they are knowledgeable enough of the gods and of the infinite worlds to recognize that no one knows what might await. Thus we have the Kamatian funeral rite I created for the third book of Donzalo’s Destiny, The Sign of the Arrow:

As an arrow flies my soul,
into darkness, into night;
none whom I have left behind
sees the ending of its flight.

We can, of course, use the term soul in a more general way, as when we refer to a person as a soul. It is what makes us who we are, our consciousness perhaps, that which continues however much our bodies may change. It is an abstraction, not a ‘real’ thing. Each of us is a human Ship of Theseus, every cell in our body being constantly replaced, yet this idea of us persists.

Until we go. The same with our ‘spirit,’ our spark of life if you will. They do not survive us, at least in the Izan mythos. As to our own reality, I’ll admit I cannot see the ending of my flight.